- A small gray sphere that produces a foot (30 cm) radius smoky cloud about itself. This cloud dissipates before any solid object, never making contact.
- A small sphere that, if tossed upwards, vanishes at the apex of its arc with a small pop. After a few seconds it reappears with a loud bang and continues its original path.
- A stone tablet that mutters indecipherable sounds softly but incessantly.
- A pair of rings that gently but insistently pull towards one another. They provide no sense of distance or direction, only pulling along a straight line towards the other. The tug is sufficient that with an unobstructed path, or even minimal obstructions, they will eventually return to each other if unsecured.
- A bar of solid but easily crushable or damageable foam-like substance. If damaged it repairs itself, restoring scratches, dents, or small holes within minutes. Over the course of a day multiple separate pieces will reassemble. Within a week it will regenerating entirely from a single small but visible piece. If entirely destroyed, rendered into disassociated atoms, within a month it will pull itself into a small piece in the location it was destroyed then continue to restore itself.
- A ring approximately 1 yard (1 m) across made of metal so dark it seems to absorb light and, if released encircling the head of a thinking being, hovers there and moves with them.
- A golden disk approximately 1 yard (1 m) across decorated with a sunburst pattern. If released above or behind the head of a thinking being it glows with the brightness of a candle and hovers there, moving with them.
- An amulet that causes the wearer's eyes to become inky voids filled with stars.
- A dagger that seems to absorb any blood it touches, It will not drain blood still inside a living being, but effectively cleans itself and seems to consume any pool of blood it is touched to.
- An amulet that causes the wearer to regularly experience feelings of intense deja vu.
- A synth box covered with complex markings and comprised of many pieces that can move independently of one another rearranging the patterns on its surface. Occasionally an indistinct muttering can be heard from it.
- A glowing, holographic rune that hovers in midair. The owner can change its relative distance and orientation (or give it away) by touching it and moving (or transferring) it. It then maintains that distance and orientation until deliberately moved again. No one except the owner can physically touch the rune.
- An X shaped piece of pipe with a ball joint at the intersection. All four ends of the have a very slight outflow of passably fresh air. Objects inserted in any of the openings pass through without obstruction.
- A thin sheet of shiny silver cloth-like metal that can be bent, folded, twisted, etc but will not crease, cut, or tear. It works well when used as a blanket.
- A black cloak that displays a never-ending cascade of changing green runes flowing down the outside.
- A thin metal rod that hums when exposed to air.
- A small rock that changes shape, texture, and color (but not size or mass) when unobserved.
- A small aluminum box that will occasionally emit a metallic buzz. If opened it displays a pair of nobs and a round glass screen that flickers and shows static. Occasionally a wiff of fudge will emerge.
- A glowing ball that, if released in midair, hovers and rotates slowly emitting multicolored beams of light that slowly move over the area around the sphere.
- A jug of clear liquid that will not pour out. It will slosh around inside the container, and other objects can be added or removed, but the liquid presses up against the opening and ceases moving as if it were covered. Any tests run on the liquid show that it's fresh, clean water.
- A page of paper covered in writing in an incomprehensible language using an unrecognizable script. The contents change irregularly, but only when the page is not being looked at.
- A short (10cm), thin rod of synth that, if tapped against an object, extrudes a square of exceedingly thin paper along its length.
- A stick that, if pointed forcefully at an inanimate object, causes the indicated object to vibrate harmlessly for a moment.
- A 3" (7.5 cm) wide, several yard (3m) long strip of black synth that, if released, coils and writhes through the air heedless of gravity and wind (but is easily brushed aside with the smallest amount of force). If affixed to an object or person (generally by pinning or tying) its motion stays within a few inches to a foot of who or whatever it is attached to.
- A cube that shows unusual characters etched into the sides. Any time the cube is turned more than 90 degrees on any axis, including being rolled, the symbols change. There are significantly more than 6 options, totaling about 100, and the symbols do not appear with an even distribution, though no two faces show the same symbol at any given time. (If a character maps out all the faces, set each symbol equal to a number from 1 to 99 and roll 11d10-10 to determine the face. On a roll of 100 one of a set of extremely rare symbols is generated. If determining more than one face roll separately for each face and reroll any symbols that have already been generated.)
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This list was originally numbers 26-50 of this list, which was to be 100 items long. Lets just say that the first 25 were easy, the second 25 were interesting, the third 25 were challenging and, as I write this entry, the last 25 don't exist... It was a fairly abrupt lesson in the scale of projects I haphazardly dive into with this blog. My first few posts were a spell or a feat with some commentary, but without any real guidelines for myself I fairly regularly find myself deep in a project that really should be several posts... especially since this is an entirely free blog I spend some of my fairly scant free time doing just to keep in practice writing and working over rules.
It's new years, which is always a time of reflection and consideration- for me at least. I've got some goals for this blog. Nothing grand or grandiose. Very little to do with it ever being read, even. But, one of the things I do need to remember and keep in mind if I'm going to meet those goals is perspective and scale so I don't burn out, become overwhelmed, or otherwise bury myself so deep in a project I can't finish that nothing ever gets posted.
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