The origins of the bloodline that calls itself Orpheans is uncertain. The members of the line will swear that the line is ancient, taking their name from the legendary poet and performer of Thrace. They point to famous, and infamous, broods and Kindred choral coteries throughout history, such as the victorian Daughters of Cacophony, as proof of their existence and impact on Kindred society. However, many of these claims are disputed and the use of signature devotions, rather than a clear dedicated discipline, means it is virtually impossible to verify that the Orpheans are not simply building on the legacies of other groups. To cloud the situation even further, all of those known to claim the Orphean bloodline in modern times draw their lineage through a single shadowy progenitor known to have been active in the Paris Opera in the 1830s and 40s. This operatic phantom, while known to the Kindred of the city, was intensely reclusive and disappeared sometime in the late 1900s.
Showing posts with label Devotion. Show all posts
Showing posts with label Devotion. Show all posts
Tuesday, January 5, 2016
Tuesday, December 22, 2015
New Devotion: Blood of the Wild (nWOD VTR)
Blood of the Wild
(Animalism ••••, Protean ••••)
Action: Reflexive.
Cost: 1 Willpower
Duration: 1 Scene
As a Gangrel learns how to shift into a beast, body and soul, they learn how to reshape of themselves to gain power from the Vitae they take from such creatures.
No matter what the vampire’s Blood Potency is, she can take sustenance from animals and humans while this power is active.
This power costs 21 experience points to learn.
(Animalism ••••, Protean ••••)
Action: Reflexive.
Cost: 1 Willpower
Duration: 1 Scene
As a Gangrel learns how to shift into a beast, body and soul, they learn how to reshape of themselves to gain power from the Vitae they take from such creatures.
No matter what the vampire’s Blood Potency is, she can take sustenance from animals and humans while this power is active.
This power costs 21 experience points to learn.
Thursday, December 17, 2015
New Devotions: Ventrue Way of the Autarch (nWOD VTR)
The Way of the Autarch is sometimes referred to as the Path of Blood and is, like the Way of the Martinet and the Way of the Tyrant, focused on dominance through the direct imposition of one's will upon others. Due to the use of Vitae as a focus for the vampiric Beast, these powers are sometimes mistaken for Cruac or other forms of blood magic.
Tuesday, December 15, 2015
New Devotions: Ventrue Way of the Tyrant (nWOD VTR)
Like the Way of the Martinet, the Way of the Tyrant is an outwardly focused collection of powers seeking to brutally subjugate the will of those the Ventrue would control. However, while the Martinet bends the will of the subject to obedience, the Tyrant wholly crushes it, replacing it with their own.
Thursday, December 10, 2015
New Devotions: Ventrue Way of the Martinet (nWOD VTR)
Where the Way of the Philosopher King and the Way of the Warlord are inwardly focused, the Way of the Martinet is the first of the outwardly focused paths. These powers are designed to ensnare their victims and bring them deeply under the control of their new master. Those subject to these powers find themselves trapped within cages of their own thoughts, where every disobedience is punished and any yielding makes them more deeply ensnared in their obedience.
Tuesday, December 8, 2015
New Devotions: Ventrue Way of the Warlord (nWOD VTR)
Like the Way of the Philosopher King, this collection is self-focused. Unlike the Way of the Philosopher King, the Way of the Warlord risks control for greater resources and embraces the power of raw physicality. Where the Philosopher King is the refined nobility of contemplation, the Warlord is the unfettered might of wrath.
Thursday, December 3, 2015
New Devotions: Ventrue Way of the Philosopher King (nWOD VTR)
The greatest strength of rulership is to use every tool to its utmost. The ancient and lordly have always had a love of beasts of all types. However, for the greatest among them, power over these creatures was neither an enjoyable excess nor demonstration of the abundance of their power. While their country cousins or classical forebears might enjoy running with the beasts, all Kindred can, at the height of their strength, move more swiftly, powerfully, and tirelessly than a team of horses. How, then, have the rightful lords of the night used their power over beasts to bolster their claim to dominion? By deep reflection and fuller understanding than their lessers.
While the simplest student of Animalism can see its immediate and dramatic effects on the beasts of the field and birds of the air, a true student of the art sees that all of its powers are rooted in a synthesis and symbiosis with the Kindred's own Beast and that of those around them. Any question of this must be set aside by those who reach the advanced levels of the discipline and discover that, at its fullest flowering, the discipline no longer applies at all to the lesser animals they might once have thought they were directly controlling.
Once this understanding is reached, that the power of Animalism is truly power over the lower (animal) mind, present in all creatures new avenues of exploration become available, especially through the blending of this power with the Clan's signature control over the higher mind.
These collections of Devotions have been divided into different groups, or Ways, by the scholars of the Clan. Each group is collected by their overarching theme, and a Ventrue who finds one power in a Way useful is likely to be interested in others from that group. However, these are not Disciplines, and there is no strict hierarchy to what powers can be learned in what order, nor is there a limitation to how many Ways a student can learn powers from.
The Way of the Philosopher King is sometimes referred to as the "Royal Road." Focused on dominion over self, this Way provides greater inner resources, and ability to martial those resources, in their struggle to gain ascendancy.
Thursday, November 5, 2015
New Devotion: Puissance (nWOD VTR LARP)
By combining their supernatural vigor with unyielding resilience
the power of a vampire’s strikes shifts from inhuman to downright unearthly. Able to strike with enough force to batter apart even the most
stalwart defenses, an individual able to bring their unearthly might to bear becomes a truly unstoppable force.
Cost: 1 Willpower. Before activating this power the kindred must have their Vigor and Resilience active; this power builds upon the foundation of their supernatural strength and endurance. If either of those powers are deactivated for any reason this power is also deactivated.
Action: Reflexive
Upon activation of this power the vampire's form undergoes a subtle transformation. Imbued with the unholy strength of their Vitae, their Brawl and Melee attacks deal aggravated damage. While the character's body has been hardened to withstand the massive forces being inflicted weapons cannot be constructed to do so and suffer an equal amount of damage, quickly being destroyed.
This power remains active until the end of the scene unless Vigor, Resilience, or this power itself are ended prematurely.
This power costs 30 experience points to learn.
~~*~~
Subscribe to:
Posts (Atom)