Showing posts with label Air. Show all posts
Showing posts with label Air. Show all posts

Thursday, August 11, 2016

Primordial Patrons; The Unbounded Sky (D&D 5e)


Servants of the primordial powers of air tend to be wild and freewheeling, even flighty. Air gensai and creatures with natural flying abilities are among the most likely to gain the approval and patronage, but such powers are always on the lookout for worthy pieces in their games and weapons against their hated terran foes. While some servants of the air choose to wield lightning and thunder, all feel the call of the free wind and sky.
Warlocks who receive a pact blade often use light or finesse weapons. If they sacrifice a cantrip slot they may, instead, use a ranged weapon. If these weapons use ammunition they provide a limitless supply, while thrown weapons may be recovered from up to 100 feet away as a bonus action once per turn or a reaction. Those with familiars generally choose flying creatures such as bats, hawks, owls, ravens. Those who benefit from the pact of the chain can instead call upon an Air Elemental Wisp. These free-wheeling and fast moving warlocks are rarely given tomes, and the rare ones that are given are often unusual in form, such as a set of streamer-like scrolls or a cape made of ribbon-like pages.

Tuesday, August 9, 2016

Primordial Patrons; Elemental Warlocks (D&D 5e)

There are a host of creatures from the elemental planes that count themselves among the otherworldly beings served by warlocks. Among the most common sponsors are genies of various types who collect would be warlocks just as willingly as they collect any other type of servant or slave. Their function in these courts range from entertaining servants to shock troops. Other ancient elemental powers are equally willing to lend would-be warlocks arcane might in return for service and servitude. Though, as with all such immortal beings, the plans in which they become enmeshed can be far longer in scope than a warlock might realize.

While all warlock patrons provide power in forms shaped to their own designs and natures, the nature of elemental powers can alter the usual warlock abilities in a number of unexpected ways. For example, servants of these primal powers who summon familiars may give their familiar the elemental type, rather than celestial, fiend, or fae.