Experience is gained through setting and meeting goals. You
must speak with the storyteller, setting a goal to be met, and turn in one or
more Willpower. The storyteller will determine the difficulty of the goal as
Easy (able to be accomplished within a night), Medium (able to be accomplished
within a month or so), or Hard (more than a couple moths of play, if at all
possible). These difficulties are worth 3, 7, or 12 experience, respectively, multiplied by the amount of Willpower spent. If you wish, you can instead agree
on an appropriate reward when setting the goal rather than simply getting free
experience. Rewards may have a base value of 5, 10, or 15 experience. The
Storyteller will note the appropriate information and give you an item card
with a reference for the goal. When a player turns in that item card with and
can demonstrate that the goal has been met their character gets the experience
or reward associated with the goal.
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