The following maneuvers are available to the Battle Master archetype of the fighter class;
Castle. When an enemy moves, regardless of whether they would normally provoke an attack of opportunity, if they are within reach of your weapon you may spend a superiority die to make a melee weapon attack against them as a reaction. If you hit with this attack, add the roll of the superiority die to the damage.
Gate. When you make an attack against an enemy that is moving you may expend a superiority die. If you hit with the attack add the roll of the superiority die to the damage roll and their movement immediately ends.
Press. When you make an attack against a moving enemy you may expend a superiority dice. If you hit with the attack you add the superiority die to the damage roll, then you may move 5'.
Toll. When you make an attack of opportunity against an enemy which is moving you may expend a superiority dice. You also may add your superiority die roll to both the attack and damage roll.
Castle. When an enemy moves, regardless of whether they would normally provoke an attack of opportunity, if they are within reach of your weapon you may spend a superiority die to make a melee weapon attack against them as a reaction. If you hit with this attack, add the roll of the superiority die to the damage.
Gate. When you make an attack against an enemy that is moving you may expend a superiority die. If you hit with the attack add the roll of the superiority die to the damage roll and their movement immediately ends.
Press. When you make an attack against a moving enemy you may expend a superiority dice. If you hit with the attack you add the superiority die to the damage roll, then you may move 5'.
Toll. When you make an attack of opportunity against an enemy which is moving you may expend a superiority dice. You also may add your superiority die roll to both the attack and damage roll.
~~*~~